How to find $angle(vecx,vecy)$ if $|vecy|=|vecx+vecy|=|vecx+vec2y|$?

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Let $|vecy|=|vecx+vecy|=|vecx+vec2y|$. How can I find $angle(vecx,vecy)$ without using the dot product?










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  • I see now you editing requiring to do not use dot product. It is a little bit strange as request since in genralfor vectors in $R^n$ the angle is defined by dot product. There is some limitation for $x$ and $y$? Are we working in $R^2/R^3$ or in $R^n$?
    – gimusi
    Sep 9 at 9:22






  • 1




    Working in two- or three-dimensional Eucleidian space and the angle is defined just as the shortest angle at which you have to turn around one of the vectors to the position of co-directional with another vector.
    – user394691
    Sep 9 at 9:37














up vote
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Let $|vecy|=|vecx+vecy|=|vecx+vec2y|$. How can I find $angle(vecx,vecy)$ without using the dot product?










share|cite|improve this question























  • I see now you editing requiring to do not use dot product. It is a little bit strange as request since in genralfor vectors in $R^n$ the angle is defined by dot product. There is some limitation for $x$ and $y$? Are we working in $R^2/R^3$ or in $R^n$?
    – gimusi
    Sep 9 at 9:22






  • 1




    Working in two- or three-dimensional Eucleidian space and the angle is defined just as the shortest angle at which you have to turn around one of the vectors to the position of co-directional with another vector.
    – user394691
    Sep 9 at 9:37












up vote
1
down vote

favorite
1









up vote
1
down vote

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1





Let $|vecy|=|vecx+vecy|=|vecx+vec2y|$. How can I find $angle(vecx,vecy)$ without using the dot product?










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Let $|vecy|=|vecx+vecy|=|vecx+vec2y|$. How can I find $angle(vecx,vecy)$ without using the dot product?







linear-algebra vectors






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edited Sep 9 at 7:41

























asked Sep 9 at 7:28









user394691

434




434











  • I see now you editing requiring to do not use dot product. It is a little bit strange as request since in genralfor vectors in $R^n$ the angle is defined by dot product. There is some limitation for $x$ and $y$? Are we working in $R^2/R^3$ or in $R^n$?
    – gimusi
    Sep 9 at 9:22






  • 1




    Working in two- or three-dimensional Eucleidian space and the angle is defined just as the shortest angle at which you have to turn around one of the vectors to the position of co-directional with another vector.
    – user394691
    Sep 9 at 9:37
















  • I see now you editing requiring to do not use dot product. It is a little bit strange as request since in genralfor vectors in $R^n$ the angle is defined by dot product. There is some limitation for $x$ and $y$? Are we working in $R^2/R^3$ or in $R^n$?
    – gimusi
    Sep 9 at 9:22






  • 1




    Working in two- or three-dimensional Eucleidian space and the angle is defined just as the shortest angle at which you have to turn around one of the vectors to the position of co-directional with another vector.
    – user394691
    Sep 9 at 9:37















I see now you editing requiring to do not use dot product. It is a little bit strange as request since in genralfor vectors in $R^n$ the angle is defined by dot product. There is some limitation for $x$ and $y$? Are we working in $R^2/R^3$ or in $R^n$?
– gimusi
Sep 9 at 9:22




I see now you editing requiring to do not use dot product. It is a little bit strange as request since in genralfor vectors in $R^n$ the angle is defined by dot product. There is some limitation for $x$ and $y$? Are we working in $R^2/R^3$ or in $R^n$?
– gimusi
Sep 9 at 9:22




1




1




Working in two- or three-dimensional Eucleidian space and the angle is defined just as the shortest angle at which you have to turn around one of the vectors to the position of co-directional with another vector.
– user394691
Sep 9 at 9:37




Working in two- or three-dimensional Eucleidian space and the angle is defined just as the shortest angle at which you have to turn around one of the vectors to the position of co-directional with another vector.
– user394691
Sep 9 at 9:37










4 Answers
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HINT:



The segments $|vecy|,|vecx+vecy|,|vecx+2vecy|$ are the sides of an equilateral triangle. Observe the figure and decide whether this is the only solution.



enter image description here






share|cite|improve this answer




















  • Using this I get that the angle is 150 degrees, but is there a way to write the solution algebraically?
    – user394691
    Sep 9 at 12:53

















up vote
2
down vote













By dot product we have that



  • $langle y,yrangle=langle x+y,x+yrangle=langle y,yrangle+langle x,xrangle+2langle x,yrangle implies langle x,xrangle+2langle x,yrangle=0$


  • $langle y,yrangle=langle x+2y,x+2yrangle=4langle y,yrangle+langle x,xrangle+4langle x,yrangle implies 3langle y,yrangle=langle x,xrangle$


then recall



$$cos theta =fraclangle x,yranglesqrtlangle x,xranglelangle y,yrangle$$



After OP editing, as an alternative by law of cosines we obtain



  • $|x+y|^2=|x|^2+|y|^2+2|x||y|cos theta$

  • $|x+2y|^2=|x|^2+|2y|^2+2|x||2y|cos theta$

from which by the given conditions we obtain



$$cos theta =-frac32 fracx$$



and from the triangle with sides $|x|$,$|y|$,$|x+y|$ isosceles by the condition $|y|=|x+y|$ we have



$$fracx2=|y|cos (pi-theta)$$



and finally, since for the above condition we need $cos theta <0$, we obtain



$$cos^2 theta=frac 3 4implies cos theta=-fracsqrt 32$$



that is $theta=frac56 pi$.






share|cite|improve this answer





























    up vote
    0
    down vote













    A bit of geometry:



    For simplicity orient $vec y$ along the positive $x$-axis in a Cartesian coordinate system .



    Add any vector $vec x$ , i.e consider $vec y + vec x$.



    The resulting $vec y +vec x$ is a vector that starts from the origin $O$ and points to the tip of $vec y +vec x$, and has length $|vec y|$, i.e it lies on the Thales circle about O with radius $r:= |vec y|$.



    Let $A(0,r)$, and $B$, on the Thales circle, the tip of $vec x + vec y$.



    $triangle OAB$ is isosceles : $|OA|=|OB|=r.$



    Let $C(-r,0)$.



    Start from $C$.



    The tip of $2vec y$ is at $A$, then add $vec x$.



    Resultant is a a vector $CB$ of length $r$.



    $triangle COB$ is equilateral , side length $r$, every interior angle is $60°$,



    $triangle OAB$ is isosceles with $|OA|=|OB|=r.$



    $angle BOA =120°$,



    the acute $angle OAB =30°$,



    the obtuse angle between $vec y, vec x$ is $150°$.






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      WLOG, consider $vecy(1,0)$ and $vecx(x_1,x_2)$. Then:
      $$|vecx+vecy|=sqrt(x_1+1)^2+x_2^2=1=|y| Rightarrow x_1^2+x_2^2+2x_1=0;\
      |vecx+2vecy|=sqrt(x_1+2)^2+x_2^2=1=|y| Rightarrow x_1^2+x_2^2+4x_1=-3.$$
      Subtracting the two we get:
      $$x_1=-frac32 Rightarrow x_2=pmfracsqrt32.$$
      Hence:
      $$cos theta =fracvecxcdot vecyvecx=frac-frac32+0sqrtfrac94+frac34cdot 1=-fracsqrt32 Rightarrow \
      theta = frac5pi6 (textbecause the angle between vectors lies in $[0,2pi]$).$$
      Alternatively:
      $$|x||y|sin theta=textabsbeginvmatrixx_1&x_2 \ y_1& y_2endvmatrix;\
      sqrt3cdot 1cdot sin theta=textabsbeginvmatrix-frac32&fracsqrt32 \ 1& 0endvmatrix Rightarrow \
      theta = frac5pi6 text(because $vecx$ is in the 2nd quarter and $vecy$ on the $OX^+$);\
      sqrt3cdot 1cdot sin theta=textabsbeginvmatrix-frac32&-fracsqrt32 \ 1& 0endvmatrix Rightarrow \
      theta = frac5pi6 text(because $vecx$ is in the 3rd quarter and $vecy$ on the $OX^+$).$$






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      • Without using the dot product.
        – Maam
        Sep 9 at 13:23










      • @Maam, does using cross product count?
        – farruhota
        Sep 9 at 13:51










      • Farruhota, congrats for your elegant and easy method leading to $vecxleft(-3/2,pmsqrt3/2right).$ Now, we can switch to complex numbers. $z_vecy=1+0i, z_vecx=sqrt3left(-fracsqrt32pm ifrac12right).$ It is now easy to finish.
        – Maam
        Sep 9 at 14:55











      • @Maam, thank you, easy - yes, elegant - not sure. I think your graph is elegant, looks like proof without words. +1
        – farruhota
        Sep 10 at 4:50










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      4 Answers
      4






      active

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      4 Answers
      4






      active

      oldest

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      active

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      active

      oldest

      votes








      up vote
      3
      down vote













      HINT:



      The segments $|vecy|,|vecx+vecy|,|vecx+2vecy|$ are the sides of an equilateral triangle. Observe the figure and decide whether this is the only solution.



      enter image description here






      share|cite|improve this answer




















      • Using this I get that the angle is 150 degrees, but is there a way to write the solution algebraically?
        – user394691
        Sep 9 at 12:53














      up vote
      3
      down vote













      HINT:



      The segments $|vecy|,|vecx+vecy|,|vecx+2vecy|$ are the sides of an equilateral triangle. Observe the figure and decide whether this is the only solution.



      enter image description here






      share|cite|improve this answer




















      • Using this I get that the angle is 150 degrees, but is there a way to write the solution algebraically?
        – user394691
        Sep 9 at 12:53












      up vote
      3
      down vote










      up vote
      3
      down vote









      HINT:



      The segments $|vecy|,|vecx+vecy|,|vecx+2vecy|$ are the sides of an equilateral triangle. Observe the figure and decide whether this is the only solution.



      enter image description here






      share|cite|improve this answer












      HINT:



      The segments $|vecy|,|vecx+vecy|,|vecx+2vecy|$ are the sides of an equilateral triangle. Observe the figure and decide whether this is the only solution.



      enter image description here







      share|cite|improve this answer












      share|cite|improve this answer



      share|cite|improve this answer










      answered Sep 9 at 12:22









      Maam

      47419




      47419











      • Using this I get that the angle is 150 degrees, but is there a way to write the solution algebraically?
        – user394691
        Sep 9 at 12:53
















      • Using this I get that the angle is 150 degrees, but is there a way to write the solution algebraically?
        – user394691
        Sep 9 at 12:53















      Using this I get that the angle is 150 degrees, but is there a way to write the solution algebraically?
      – user394691
      Sep 9 at 12:53




      Using this I get that the angle is 150 degrees, but is there a way to write the solution algebraically?
      – user394691
      Sep 9 at 12:53










      up vote
      2
      down vote













      By dot product we have that



      • $langle y,yrangle=langle x+y,x+yrangle=langle y,yrangle+langle x,xrangle+2langle x,yrangle implies langle x,xrangle+2langle x,yrangle=0$


      • $langle y,yrangle=langle x+2y,x+2yrangle=4langle y,yrangle+langle x,xrangle+4langle x,yrangle implies 3langle y,yrangle=langle x,xrangle$


      then recall



      $$cos theta =fraclangle x,yranglesqrtlangle x,xranglelangle y,yrangle$$



      After OP editing, as an alternative by law of cosines we obtain



      • $|x+y|^2=|x|^2+|y|^2+2|x||y|cos theta$

      • $|x+2y|^2=|x|^2+|2y|^2+2|x||2y|cos theta$

      from which by the given conditions we obtain



      $$cos theta =-frac32 fracx$$



      and from the triangle with sides $|x|$,$|y|$,$|x+y|$ isosceles by the condition $|y|=|x+y|$ we have



      $$fracx2=|y|cos (pi-theta)$$



      and finally, since for the above condition we need $cos theta <0$, we obtain



      $$cos^2 theta=frac 3 4implies cos theta=-fracsqrt 32$$



      that is $theta=frac56 pi$.






      share|cite|improve this answer


























        up vote
        2
        down vote













        By dot product we have that



        • $langle y,yrangle=langle x+y,x+yrangle=langle y,yrangle+langle x,xrangle+2langle x,yrangle implies langle x,xrangle+2langle x,yrangle=0$


        • $langle y,yrangle=langle x+2y,x+2yrangle=4langle y,yrangle+langle x,xrangle+4langle x,yrangle implies 3langle y,yrangle=langle x,xrangle$


        then recall



        $$cos theta =fraclangle x,yranglesqrtlangle x,xranglelangle y,yrangle$$



        After OP editing, as an alternative by law of cosines we obtain



        • $|x+y|^2=|x|^2+|y|^2+2|x||y|cos theta$

        • $|x+2y|^2=|x|^2+|2y|^2+2|x||2y|cos theta$

        from which by the given conditions we obtain



        $$cos theta =-frac32 fracx$$



        and from the triangle with sides $|x|$,$|y|$,$|x+y|$ isosceles by the condition $|y|=|x+y|$ we have



        $$fracx2=|y|cos (pi-theta)$$



        and finally, since for the above condition we need $cos theta <0$, we obtain



        $$cos^2 theta=frac 3 4implies cos theta=-fracsqrt 32$$



        that is $theta=frac56 pi$.






        share|cite|improve this answer
























          up vote
          2
          down vote










          up vote
          2
          down vote









          By dot product we have that



          • $langle y,yrangle=langle x+y,x+yrangle=langle y,yrangle+langle x,xrangle+2langle x,yrangle implies langle x,xrangle+2langle x,yrangle=0$


          • $langle y,yrangle=langle x+2y,x+2yrangle=4langle y,yrangle+langle x,xrangle+4langle x,yrangle implies 3langle y,yrangle=langle x,xrangle$


          then recall



          $$cos theta =fraclangle x,yranglesqrtlangle x,xranglelangle y,yrangle$$



          After OP editing, as an alternative by law of cosines we obtain



          • $|x+y|^2=|x|^2+|y|^2+2|x||y|cos theta$

          • $|x+2y|^2=|x|^2+|2y|^2+2|x||2y|cos theta$

          from which by the given conditions we obtain



          $$cos theta =-frac32 fracx$$



          and from the triangle with sides $|x|$,$|y|$,$|x+y|$ isosceles by the condition $|y|=|x+y|$ we have



          $$fracx2=|y|cos (pi-theta)$$



          and finally, since for the above condition we need $cos theta <0$, we obtain



          $$cos^2 theta=frac 3 4implies cos theta=-fracsqrt 32$$



          that is $theta=frac56 pi$.






          share|cite|improve this answer














          By dot product we have that



          • $langle y,yrangle=langle x+y,x+yrangle=langle y,yrangle+langle x,xrangle+2langle x,yrangle implies langle x,xrangle+2langle x,yrangle=0$


          • $langle y,yrangle=langle x+2y,x+2yrangle=4langle y,yrangle+langle x,xrangle+4langle x,yrangle implies 3langle y,yrangle=langle x,xrangle$


          then recall



          $$cos theta =fraclangle x,yranglesqrtlangle x,xranglelangle y,yrangle$$



          After OP editing, as an alternative by law of cosines we obtain



          • $|x+y|^2=|x|^2+|y|^2+2|x||y|cos theta$

          • $|x+2y|^2=|x|^2+|2y|^2+2|x||2y|cos theta$

          from which by the given conditions we obtain



          $$cos theta =-frac32 fracx$$



          and from the triangle with sides $|x|$,$|y|$,$|x+y|$ isosceles by the condition $|y|=|x+y|$ we have



          $$fracx2=|y|cos (pi-theta)$$



          and finally, since for the above condition we need $cos theta <0$, we obtain



          $$cos^2 theta=frac 3 4implies cos theta=-fracsqrt 32$$



          that is $theta=frac56 pi$.







          share|cite|improve this answer














          share|cite|improve this answer



          share|cite|improve this answer








          edited Sep 9 at 14:11

























          answered Sep 9 at 7:35









          gimusi

          74.3k73889




          74.3k73889




















              up vote
              0
              down vote













              A bit of geometry:



              For simplicity orient $vec y$ along the positive $x$-axis in a Cartesian coordinate system .



              Add any vector $vec x$ , i.e consider $vec y + vec x$.



              The resulting $vec y +vec x$ is a vector that starts from the origin $O$ and points to the tip of $vec y +vec x$, and has length $|vec y|$, i.e it lies on the Thales circle about O with radius $r:= |vec y|$.



              Let $A(0,r)$, and $B$, on the Thales circle, the tip of $vec x + vec y$.



              $triangle OAB$ is isosceles : $|OA|=|OB|=r.$



              Let $C(-r,0)$.



              Start from $C$.



              The tip of $2vec y$ is at $A$, then add $vec x$.



              Resultant is a a vector $CB$ of length $r$.



              $triangle COB$ is equilateral , side length $r$, every interior angle is $60°$,



              $triangle OAB$ is isosceles with $|OA|=|OB|=r.$



              $angle BOA =120°$,



              the acute $angle OAB =30°$,



              the obtuse angle between $vec y, vec x$ is $150°$.






              share|cite|improve this answer


























                up vote
                0
                down vote













                A bit of geometry:



                For simplicity orient $vec y$ along the positive $x$-axis in a Cartesian coordinate system .



                Add any vector $vec x$ , i.e consider $vec y + vec x$.



                The resulting $vec y +vec x$ is a vector that starts from the origin $O$ and points to the tip of $vec y +vec x$, and has length $|vec y|$, i.e it lies on the Thales circle about O with radius $r:= |vec y|$.



                Let $A(0,r)$, and $B$, on the Thales circle, the tip of $vec x + vec y$.



                $triangle OAB$ is isosceles : $|OA|=|OB|=r.$



                Let $C(-r,0)$.



                Start from $C$.



                The tip of $2vec y$ is at $A$, then add $vec x$.



                Resultant is a a vector $CB$ of length $r$.



                $triangle COB$ is equilateral , side length $r$, every interior angle is $60°$,



                $triangle OAB$ is isosceles with $|OA|=|OB|=r.$



                $angle BOA =120°$,



                the acute $angle OAB =30°$,



                the obtuse angle between $vec y, vec x$ is $150°$.






                share|cite|improve this answer
























                  up vote
                  0
                  down vote










                  up vote
                  0
                  down vote









                  A bit of geometry:



                  For simplicity orient $vec y$ along the positive $x$-axis in a Cartesian coordinate system .



                  Add any vector $vec x$ , i.e consider $vec y + vec x$.



                  The resulting $vec y +vec x$ is a vector that starts from the origin $O$ and points to the tip of $vec y +vec x$, and has length $|vec y|$, i.e it lies on the Thales circle about O with radius $r:= |vec y|$.



                  Let $A(0,r)$, and $B$, on the Thales circle, the tip of $vec x + vec y$.



                  $triangle OAB$ is isosceles : $|OA|=|OB|=r.$



                  Let $C(-r,0)$.



                  Start from $C$.



                  The tip of $2vec y$ is at $A$, then add $vec x$.



                  Resultant is a a vector $CB$ of length $r$.



                  $triangle COB$ is equilateral , side length $r$, every interior angle is $60°$,



                  $triangle OAB$ is isosceles with $|OA|=|OB|=r.$



                  $angle BOA =120°$,



                  the acute $angle OAB =30°$,



                  the obtuse angle between $vec y, vec x$ is $150°$.






                  share|cite|improve this answer














                  A bit of geometry:



                  For simplicity orient $vec y$ along the positive $x$-axis in a Cartesian coordinate system .



                  Add any vector $vec x$ , i.e consider $vec y + vec x$.



                  The resulting $vec y +vec x$ is a vector that starts from the origin $O$ and points to the tip of $vec y +vec x$, and has length $|vec y|$, i.e it lies on the Thales circle about O with radius $r:= |vec y|$.



                  Let $A(0,r)$, and $B$, on the Thales circle, the tip of $vec x + vec y$.



                  $triangle OAB$ is isosceles : $|OA|=|OB|=r.$



                  Let $C(-r,0)$.



                  Start from $C$.



                  The tip of $2vec y$ is at $A$, then add $vec x$.



                  Resultant is a a vector $CB$ of length $r$.



                  $triangle COB$ is equilateral , side length $r$, every interior angle is $60°$,



                  $triangle OAB$ is isosceles with $|OA|=|OB|=r.$



                  $angle BOA =120°$,



                  the acute $angle OAB =30°$,



                  the obtuse angle between $vec y, vec x$ is $150°$.







                  share|cite|improve this answer














                  share|cite|improve this answer



                  share|cite|improve this answer








                  edited Sep 9 at 14:48

























                  answered Sep 9 at 14:43









                  Peter Szilas

                  8,4532617




                  8,4532617




















                      up vote
                      0
                      down vote













                      WLOG, consider $vecy(1,0)$ and $vecx(x_1,x_2)$. Then:
                      $$|vecx+vecy|=sqrt(x_1+1)^2+x_2^2=1=|y| Rightarrow x_1^2+x_2^2+2x_1=0;\
                      |vecx+2vecy|=sqrt(x_1+2)^2+x_2^2=1=|y| Rightarrow x_1^2+x_2^2+4x_1=-3.$$
                      Subtracting the two we get:
                      $$x_1=-frac32 Rightarrow x_2=pmfracsqrt32.$$
                      Hence:
                      $$cos theta =fracvecxcdot vecyvecx=frac-frac32+0sqrtfrac94+frac34cdot 1=-fracsqrt32 Rightarrow \
                      theta = frac5pi6 (textbecause the angle between vectors lies in $[0,2pi]$).$$
                      Alternatively:
                      $$|x||y|sin theta=textabsbeginvmatrixx_1&x_2 \ y_1& y_2endvmatrix;\
                      sqrt3cdot 1cdot sin theta=textabsbeginvmatrix-frac32&fracsqrt32 \ 1& 0endvmatrix Rightarrow \
                      theta = frac5pi6 text(because $vecx$ is in the 2nd quarter and $vecy$ on the $OX^+$);\
                      sqrt3cdot 1cdot sin theta=textabsbeginvmatrix-frac32&-fracsqrt32 \ 1& 0endvmatrix Rightarrow \
                      theta = frac5pi6 text(because $vecx$ is in the 3rd quarter and $vecy$ on the $OX^+$).$$






                      share|cite|improve this answer






















                      • Without using the dot product.
                        – Maam
                        Sep 9 at 13:23










                      • @Maam, does using cross product count?
                        – farruhota
                        Sep 9 at 13:51










                      • Farruhota, congrats for your elegant and easy method leading to $vecxleft(-3/2,pmsqrt3/2right).$ Now, we can switch to complex numbers. $z_vecy=1+0i, z_vecx=sqrt3left(-fracsqrt32pm ifrac12right).$ It is now easy to finish.
                        – Maam
                        Sep 9 at 14:55











                      • @Maam, thank you, easy - yes, elegant - not sure. I think your graph is elegant, looks like proof without words. +1
                        – farruhota
                        Sep 10 at 4:50














                      up vote
                      0
                      down vote













                      WLOG, consider $vecy(1,0)$ and $vecx(x_1,x_2)$. Then:
                      $$|vecx+vecy|=sqrt(x_1+1)^2+x_2^2=1=|y| Rightarrow x_1^2+x_2^2+2x_1=0;\
                      |vecx+2vecy|=sqrt(x_1+2)^2+x_2^2=1=|y| Rightarrow x_1^2+x_2^2+4x_1=-3.$$
                      Subtracting the two we get:
                      $$x_1=-frac32 Rightarrow x_2=pmfracsqrt32.$$
                      Hence:
                      $$cos theta =fracvecxcdot vecyvecx=frac-frac32+0sqrtfrac94+frac34cdot 1=-fracsqrt32 Rightarrow \
                      theta = frac5pi6 (textbecause the angle between vectors lies in $[0,2pi]$).$$
                      Alternatively:
                      $$|x||y|sin theta=textabsbeginvmatrixx_1&x_2 \ y_1& y_2endvmatrix;\
                      sqrt3cdot 1cdot sin theta=textabsbeginvmatrix-frac32&fracsqrt32 \ 1& 0endvmatrix Rightarrow \
                      theta = frac5pi6 text(because $vecx$ is in the 2nd quarter and $vecy$ on the $OX^+$);\
                      sqrt3cdot 1cdot sin theta=textabsbeginvmatrix-frac32&-fracsqrt32 \ 1& 0endvmatrix Rightarrow \
                      theta = frac5pi6 text(because $vecx$ is in the 3rd quarter and $vecy$ on the $OX^+$).$$






                      share|cite|improve this answer






















                      • Without using the dot product.
                        – Maam
                        Sep 9 at 13:23










                      • @Maam, does using cross product count?
                        – farruhota
                        Sep 9 at 13:51










                      • Farruhota, congrats for your elegant and easy method leading to $vecxleft(-3/2,pmsqrt3/2right).$ Now, we can switch to complex numbers. $z_vecy=1+0i, z_vecx=sqrt3left(-fracsqrt32pm ifrac12right).$ It is now easy to finish.
                        – Maam
                        Sep 9 at 14:55











                      • @Maam, thank you, easy - yes, elegant - not sure. I think your graph is elegant, looks like proof without words. +1
                        – farruhota
                        Sep 10 at 4:50












                      up vote
                      0
                      down vote










                      up vote
                      0
                      down vote









                      WLOG, consider $vecy(1,0)$ and $vecx(x_1,x_2)$. Then:
                      $$|vecx+vecy|=sqrt(x_1+1)^2+x_2^2=1=|y| Rightarrow x_1^2+x_2^2+2x_1=0;\
                      |vecx+2vecy|=sqrt(x_1+2)^2+x_2^2=1=|y| Rightarrow x_1^2+x_2^2+4x_1=-3.$$
                      Subtracting the two we get:
                      $$x_1=-frac32 Rightarrow x_2=pmfracsqrt32.$$
                      Hence:
                      $$cos theta =fracvecxcdot vecyvecx=frac-frac32+0sqrtfrac94+frac34cdot 1=-fracsqrt32 Rightarrow \
                      theta = frac5pi6 (textbecause the angle between vectors lies in $[0,2pi]$).$$
                      Alternatively:
                      $$|x||y|sin theta=textabsbeginvmatrixx_1&x_2 \ y_1& y_2endvmatrix;\
                      sqrt3cdot 1cdot sin theta=textabsbeginvmatrix-frac32&fracsqrt32 \ 1& 0endvmatrix Rightarrow \
                      theta = frac5pi6 text(because $vecx$ is in the 2nd quarter and $vecy$ on the $OX^+$);\
                      sqrt3cdot 1cdot sin theta=textabsbeginvmatrix-frac32&-fracsqrt32 \ 1& 0endvmatrix Rightarrow \
                      theta = frac5pi6 text(because $vecx$ is in the 3rd quarter and $vecy$ on the $OX^+$).$$






                      share|cite|improve this answer














                      WLOG, consider $vecy(1,0)$ and $vecx(x_1,x_2)$. Then:
                      $$|vecx+vecy|=sqrt(x_1+1)^2+x_2^2=1=|y| Rightarrow x_1^2+x_2^2+2x_1=0;\
                      |vecx+2vecy|=sqrt(x_1+2)^2+x_2^2=1=|y| Rightarrow x_1^2+x_2^2+4x_1=-3.$$
                      Subtracting the two we get:
                      $$x_1=-frac32 Rightarrow x_2=pmfracsqrt32.$$
                      Hence:
                      $$cos theta =fracvecxcdot vecyvecx=frac-frac32+0sqrtfrac94+frac34cdot 1=-fracsqrt32 Rightarrow \
                      theta = frac5pi6 (textbecause the angle between vectors lies in $[0,2pi]$).$$
                      Alternatively:
                      $$|x||y|sin theta=textabsbeginvmatrixx_1&x_2 \ y_1& y_2endvmatrix;\
                      sqrt3cdot 1cdot sin theta=textabsbeginvmatrix-frac32&fracsqrt32 \ 1& 0endvmatrix Rightarrow \
                      theta = frac5pi6 text(because $vecx$ is in the 2nd quarter and $vecy$ on the $OX^+$);\
                      sqrt3cdot 1cdot sin theta=textabsbeginvmatrix-frac32&-fracsqrt32 \ 1& 0endvmatrix Rightarrow \
                      theta = frac5pi6 text(because $vecx$ is in the 3rd quarter and $vecy$ on the $OX^+$).$$







                      share|cite|improve this answer














                      share|cite|improve this answer



                      share|cite|improve this answer








                      edited Sep 10 at 4:07

























                      answered Sep 9 at 13:21









                      farruhota

                      15.6k2734




                      15.6k2734











                      • Without using the dot product.
                        – Maam
                        Sep 9 at 13:23










                      • @Maam, does using cross product count?
                        – farruhota
                        Sep 9 at 13:51










                      • Farruhota, congrats for your elegant and easy method leading to $vecxleft(-3/2,pmsqrt3/2right).$ Now, we can switch to complex numbers. $z_vecy=1+0i, z_vecx=sqrt3left(-fracsqrt32pm ifrac12right).$ It is now easy to finish.
                        – Maam
                        Sep 9 at 14:55











                      • @Maam, thank you, easy - yes, elegant - not sure. I think your graph is elegant, looks like proof without words. +1
                        – farruhota
                        Sep 10 at 4:50
















                      • Without using the dot product.
                        – Maam
                        Sep 9 at 13:23










                      • @Maam, does using cross product count?
                        – farruhota
                        Sep 9 at 13:51










                      • Farruhota, congrats for your elegant and easy method leading to $vecxleft(-3/2,pmsqrt3/2right).$ Now, we can switch to complex numbers. $z_vecy=1+0i, z_vecx=sqrt3left(-fracsqrt32pm ifrac12right).$ It is now easy to finish.
                        – Maam
                        Sep 9 at 14:55











                      • @Maam, thank you, easy - yes, elegant - not sure. I think your graph is elegant, looks like proof without words. +1
                        – farruhota
                        Sep 10 at 4:50















                      Without using the dot product.
                      – Maam
                      Sep 9 at 13:23




                      Without using the dot product.
                      – Maam
                      Sep 9 at 13:23












                      @Maam, does using cross product count?
                      – farruhota
                      Sep 9 at 13:51




                      @Maam, does using cross product count?
                      – farruhota
                      Sep 9 at 13:51












                      Farruhota, congrats for your elegant and easy method leading to $vecxleft(-3/2,pmsqrt3/2right).$ Now, we can switch to complex numbers. $z_vecy=1+0i, z_vecx=sqrt3left(-fracsqrt32pm ifrac12right).$ It is now easy to finish.
                      – Maam
                      Sep 9 at 14:55





                      Farruhota, congrats for your elegant and easy method leading to $vecxleft(-3/2,pmsqrt3/2right).$ Now, we can switch to complex numbers. $z_vecy=1+0i, z_vecx=sqrt3left(-fracsqrt32pm ifrac12right).$ It is now easy to finish.
                      – Maam
                      Sep 9 at 14:55













                      @Maam, thank you, easy - yes, elegant - not sure. I think your graph is elegant, looks like proof without words. +1
                      – farruhota
                      Sep 10 at 4:50




                      @Maam, thank you, easy - yes, elegant - not sure. I think your graph is elegant, looks like proof without words. +1
                      – farruhota
                      Sep 10 at 4:50

















                       

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