Why can't I see my texture in prevew and render view?

The name of the pictureThe name of the pictureThe name of the pictureClash Royale CLAN TAG#URR8PPP





.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty margin-bottom:0;







up vote
6
down vote

favorite
1












I have painted in substance painter and imported the texture. I can see the texture in texture mode. When I render or preview render it the bottom mesh (body skin) is showing just a basic color. The other mesh (antenna) is showing in both texture mode and in render. I have assigned the texture and uv map also. Any suggestion or help why I can't see it?



Texture Mode



enter image description here



Preview Render



enter image description here



Nodes



enter image description here







share|improve this question






















  • Can you please share a bit more, like your whole node setup and the active texture in the UV-Editor? Best would be a part of the blend-file.
    – quiliup
    Aug 14 at 7:52










  • @quiliup i have edited uploaded the nodes. It with the node wrangler addon set
    – atek
    Aug 14 at 7:55

















up vote
6
down vote

favorite
1












I have painted in substance painter and imported the texture. I can see the texture in texture mode. When I render or preview render it the bottom mesh (body skin) is showing just a basic color. The other mesh (antenna) is showing in both texture mode and in render. I have assigned the texture and uv map also. Any suggestion or help why I can't see it?



Texture Mode



enter image description here



Preview Render



enter image description here



Nodes



enter image description here







share|improve this question






















  • Can you please share a bit more, like your whole node setup and the active texture in the UV-Editor? Best would be a part of the blend-file.
    – quiliup
    Aug 14 at 7:52










  • @quiliup i have edited uploaded the nodes. It with the node wrangler addon set
    – atek
    Aug 14 at 7:55













up vote
6
down vote

favorite
1









up vote
6
down vote

favorite
1






1





I have painted in substance painter and imported the texture. I can see the texture in texture mode. When I render or preview render it the bottom mesh (body skin) is showing just a basic color. The other mesh (antenna) is showing in both texture mode and in render. I have assigned the texture and uv map also. Any suggestion or help why I can't see it?



Texture Mode



enter image description here



Preview Render



enter image description here



Nodes



enter image description here







share|improve this question














I have painted in substance painter and imported the texture. I can see the texture in texture mode. When I render or preview render it the bottom mesh (body skin) is showing just a basic color. The other mesh (antenna) is showing in both texture mode and in render. I have assigned the texture and uv map also. Any suggestion or help why I can't see it?



Texture Mode



enter image description here



Preview Render



enter image description here



Nodes



enter image description here









share|improve this question













share|improve this question




share|improve this question








edited Aug 14 at 15:46









cpburnz

12017




12017










asked Aug 14 at 7:41









atek

3,96331746




3,96331746











  • Can you please share a bit more, like your whole node setup and the active texture in the UV-Editor? Best would be a part of the blend-file.
    – quiliup
    Aug 14 at 7:52










  • @quiliup i have edited uploaded the nodes. It with the node wrangler addon set
    – atek
    Aug 14 at 7:55

















  • Can you please share a bit more, like your whole node setup and the active texture in the UV-Editor? Best would be a part of the blend-file.
    – quiliup
    Aug 14 at 7:52










  • @quiliup i have edited uploaded the nodes. It with the node wrangler addon set
    – atek
    Aug 14 at 7:55
















Can you please share a bit more, like your whole node setup and the active texture in the UV-Editor? Best would be a part of the blend-file.
– quiliup
Aug 14 at 7:52




Can you please share a bit more, like your whole node setup and the active texture in the UV-Editor? Best would be a part of the blend-file.
– quiliup
Aug 14 at 7:52












@quiliup i have edited uploaded the nodes. It with the node wrangler addon set
– atek
Aug 14 at 7:55





@quiliup i have edited uploaded the nodes. It with the node wrangler addon set
– atek
Aug 14 at 7:55











1 Answer
1






active

oldest

votes

















up vote
7
down vote



accepted










You have Subsurface scattering set to 1.00 This is a lot, the green color will overwrite the texture. Try a lower value of Subsurface (0.2 or 0.3 would be my guess)






share|improve this answer
















  • 1




    Good notice. Thanks
    – atek
    Aug 14 at 8:06










Your Answer




StackExchange.ifUsing("editor", function ()
return StackExchange.using("mathjaxEditing", function ()
StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
);
);
, "mathjax-editing");

StackExchange.ready(function()
var channelOptions =
tags: "".split(" "),
id: "502"
;
initTagRenderer("".split(" "), "".split(" "), channelOptions);

StackExchange.using("externalEditor", function()
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled)
StackExchange.using("snippets", function()
createEditor();
);

else
createEditor();

);

function createEditor()
StackExchange.prepareEditor(
heartbeatType: 'answer',
convertImagesToLinks: false,
noModals: false,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
);



);








 

draft saved


draft discarded


















StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f116050%2fwhy-cant-i-see-my-texture-in-prevew-and-render-view%23new-answer', 'question_page');

);

Post as a guest






























1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes








up vote
7
down vote



accepted










You have Subsurface scattering set to 1.00 This is a lot, the green color will overwrite the texture. Try a lower value of Subsurface (0.2 or 0.3 would be my guess)






share|improve this answer
















  • 1




    Good notice. Thanks
    – atek
    Aug 14 at 8:06














up vote
7
down vote



accepted










You have Subsurface scattering set to 1.00 This is a lot, the green color will overwrite the texture. Try a lower value of Subsurface (0.2 or 0.3 would be my guess)






share|improve this answer
















  • 1




    Good notice. Thanks
    – atek
    Aug 14 at 8:06












up vote
7
down vote



accepted







up vote
7
down vote



accepted






You have Subsurface scattering set to 1.00 This is a lot, the green color will overwrite the texture. Try a lower value of Subsurface (0.2 or 0.3 would be my guess)






share|improve this answer












You have Subsurface scattering set to 1.00 This is a lot, the green color will overwrite the texture. Try a lower value of Subsurface (0.2 or 0.3 would be my guess)







share|improve this answer












share|improve this answer



share|improve this answer










answered Aug 14 at 8:00









sorenfroststaal

54513




54513







  • 1




    Good notice. Thanks
    – atek
    Aug 14 at 8:06












  • 1




    Good notice. Thanks
    – atek
    Aug 14 at 8:06







1




1




Good notice. Thanks
– atek
Aug 14 at 8:06




Good notice. Thanks
– atek
Aug 14 at 8:06












 

draft saved


draft discarded


























 


draft saved


draft discarded














StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f116050%2fwhy-cant-i-see-my-texture-in-prevew-and-render-view%23new-answer', 'question_page');

);

Post as a guest













































































這個網誌中的熱門文章

How to combine Bézier curves to a surface?

Carbon dioxide

Why am i infinitely getting the same tweet with the Twitter Search API?