Cast spells as if they have flash - does it affect equipping?









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I was reading Equipment cards and the timing of their activated ability and wondered about the Equip keyword timing.



Let's say I'm playing Vedalken Orrery (which has, You may cast spells as though they had flash) and have an artifact with Equip. I can now cast sorceries (because they are spells) at any time (because it's "as though they had flash"). Does that mean I can equip at any time?




702.6a: Equip is an activated ability of Equipment cards. “Equip [cost]” means “[Cost]: Attach this permanent to target creature you control. Activate this ability only any time you could cast a sorcery.”



702.8a: Flash is a static ability that functions in any zone from which you could play the card it’s on. “Flash” means “You may play this card any time you could cast an instant.”











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    Not sure if this is a duplicate or not... a question asking about Scavenge rather than Equip, but it's the same underlying question: boardgames.stackexchange.com/questions/8491/…
    – GendoIkari
    yesterday















up vote
6
down vote

favorite












I was reading Equipment cards and the timing of their activated ability and wondered about the Equip keyword timing.



Let's say I'm playing Vedalken Orrery (which has, You may cast spells as though they had flash) and have an artifact with Equip. I can now cast sorceries (because they are spells) at any time (because it's "as though they had flash"). Does that mean I can equip at any time?




702.6a: Equip is an activated ability of Equipment cards. “Equip [cost]” means “[Cost]: Attach this permanent to target creature you control. Activate this ability only any time you could cast a sorcery.”



702.8a: Flash is a static ability that functions in any zone from which you could play the card it’s on. “Flash” means “You may play this card any time you could cast an instant.”











share|improve this question



















  • 1




    Not sure if this is a duplicate or not... a question asking about Scavenge rather than Equip, but it's the same underlying question: boardgames.stackexchange.com/questions/8491/…
    – GendoIkari
    yesterday













up vote
6
down vote

favorite









up vote
6
down vote

favorite











I was reading Equipment cards and the timing of their activated ability and wondered about the Equip keyword timing.



Let's say I'm playing Vedalken Orrery (which has, You may cast spells as though they had flash) and have an artifact with Equip. I can now cast sorceries (because they are spells) at any time (because it's "as though they had flash"). Does that mean I can equip at any time?




702.6a: Equip is an activated ability of Equipment cards. “Equip [cost]” means “[Cost]: Attach this permanent to target creature you control. Activate this ability only any time you could cast a sorcery.”



702.8a: Flash is a static ability that functions in any zone from which you could play the card it’s on. “Flash” means “You may play this card any time you could cast an instant.”











share|improve this question















I was reading Equipment cards and the timing of their activated ability and wondered about the Equip keyword timing.



Let's say I'm playing Vedalken Orrery (which has, You may cast spells as though they had flash) and have an artifact with Equip. I can now cast sorceries (because they are spells) at any time (because it's "as though they had flash"). Does that mean I can equip at any time?




702.6a: Equip is an activated ability of Equipment cards. “Equip [cost]” means “[Cost]: Attach this permanent to target creature you control. Activate this ability only any time you could cast a sorcery.”



702.8a: Flash is a static ability that functions in any zone from which you could play the card it’s on. “Flash” means “You may play this card any time you could cast an instant.”








magic-the-gathering






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edited yesterday









Malco

6,2181151




6,2181151










asked yesterday









mgarciaisaia

2125




2125







  • 1




    Not sure if this is a duplicate or not... a question asking about Scavenge rather than Equip, but it's the same underlying question: boardgames.stackexchange.com/questions/8491/…
    – GendoIkari
    yesterday













  • 1




    Not sure if this is a duplicate or not... a question asking about Scavenge rather than Equip, but it's the same underlying question: boardgames.stackexchange.com/questions/8491/…
    – GendoIkari
    yesterday








1




1




Not sure if this is a duplicate or not... a question asking about Scavenge rather than Equip, but it's the same underlying question: boardgames.stackexchange.com/questions/8491/…
– GendoIkari
yesterday





Not sure if this is a duplicate or not... a question asking about Scavenge rather than Equip, but it's the same underlying question: boardgames.stackexchange.com/questions/8491/…
– GendoIkari
yesterday











2 Answers
2






active

oldest

votes

















up vote
10
down vote



accepted










No.




307.5. If a spell, ability, or effect states that a player can do something only “any time they could cast a sorcery,” it means only that the player must have priority, it must be during the main phase of their turn, and the stack must be empty. The player doesn’t need to have a sorcery they could cast. Effects that would preclude that player from casting a spell or casting a sorcery don’t affect the player’s capability to perform that action (unless the action is actually casting a spell or casting a sorcery).




So in other words, "any time you could cast a sorcery" is just short-hand; it doesn't actually mean "casting a sorcery is a thing you can do right now". It means that the timing rules for that ability follow the normal timing rules for casting a sorcery.






share|improve this answer



























    up vote
    9
    down vote













    No; see the Rulings below the card:




    6/15/2010 This applies only to casting spells. It does not, for example, change when you may activate abilities that can only be activated “any time you could cast a sorcery”.







    share|improve this answer




















    • Simply put, abilities are not spells. Anything that affects only how spells are cast (timing, cost, etc.) does not change anything about how abilities are activated.
      – Nuclear Wang
      yesterday






    • 1




      @NuclearWang I think that would actually make a decent independent answer.
      – David Z
      yesterday






    • 1




      @DavidZ I disagree for this particular question. The confusion here wasn't whether activating an ability was affected by things that affect spells, but rather about if "any time you can a sorcery" is affected by things that change when you can cast a sorcery.
      – GendoIkari
      yesterday










    • Thanks to both for your comments, but, yeah - it's like @gendolkari says. It's about timing, not about mixing spells with abilities.
      – mgarciaisaia
      yesterday










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    2 Answers
    2






    active

    oldest

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    2 Answers
    2






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes








    up vote
    10
    down vote



    accepted










    No.




    307.5. If a spell, ability, or effect states that a player can do something only “any time they could cast a sorcery,” it means only that the player must have priority, it must be during the main phase of their turn, and the stack must be empty. The player doesn’t need to have a sorcery they could cast. Effects that would preclude that player from casting a spell or casting a sorcery don’t affect the player’s capability to perform that action (unless the action is actually casting a spell or casting a sorcery).




    So in other words, "any time you could cast a sorcery" is just short-hand; it doesn't actually mean "casting a sorcery is a thing you can do right now". It means that the timing rules for that ability follow the normal timing rules for casting a sorcery.






    share|improve this answer
























      up vote
      10
      down vote



      accepted










      No.




      307.5. If a spell, ability, or effect states that a player can do something only “any time they could cast a sorcery,” it means only that the player must have priority, it must be during the main phase of their turn, and the stack must be empty. The player doesn’t need to have a sorcery they could cast. Effects that would preclude that player from casting a spell or casting a sorcery don’t affect the player’s capability to perform that action (unless the action is actually casting a spell or casting a sorcery).




      So in other words, "any time you could cast a sorcery" is just short-hand; it doesn't actually mean "casting a sorcery is a thing you can do right now". It means that the timing rules for that ability follow the normal timing rules for casting a sorcery.






      share|improve this answer






















        up vote
        10
        down vote



        accepted







        up vote
        10
        down vote



        accepted






        No.




        307.5. If a spell, ability, or effect states that a player can do something only “any time they could cast a sorcery,” it means only that the player must have priority, it must be during the main phase of their turn, and the stack must be empty. The player doesn’t need to have a sorcery they could cast. Effects that would preclude that player from casting a spell or casting a sorcery don’t affect the player’s capability to perform that action (unless the action is actually casting a spell or casting a sorcery).




        So in other words, "any time you could cast a sorcery" is just short-hand; it doesn't actually mean "casting a sorcery is a thing you can do right now". It means that the timing rules for that ability follow the normal timing rules for casting a sorcery.






        share|improve this answer












        No.




        307.5. If a spell, ability, or effect states that a player can do something only “any time they could cast a sorcery,” it means only that the player must have priority, it must be during the main phase of their turn, and the stack must be empty. The player doesn’t need to have a sorcery they could cast. Effects that would preclude that player from casting a spell or casting a sorcery don’t affect the player’s capability to perform that action (unless the action is actually casting a spell or casting a sorcery).




        So in other words, "any time you could cast a sorcery" is just short-hand; it doesn't actually mean "casting a sorcery is a thing you can do right now". It means that the timing rules for that ability follow the normal timing rules for casting a sorcery.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered yesterday









        GendoIkari

        39.9k386151




        39.9k386151




















            up vote
            9
            down vote













            No; see the Rulings below the card:




            6/15/2010 This applies only to casting spells. It does not, for example, change when you may activate abilities that can only be activated “any time you could cast a sorcery”.







            share|improve this answer




















            • Simply put, abilities are not spells. Anything that affects only how spells are cast (timing, cost, etc.) does not change anything about how abilities are activated.
              – Nuclear Wang
              yesterday






            • 1




              @NuclearWang I think that would actually make a decent independent answer.
              – David Z
              yesterday






            • 1




              @DavidZ I disagree for this particular question. The confusion here wasn't whether activating an ability was affected by things that affect spells, but rather about if "any time you can a sorcery" is affected by things that change when you can cast a sorcery.
              – GendoIkari
              yesterday










            • Thanks to both for your comments, but, yeah - it's like @gendolkari says. It's about timing, not about mixing spells with abilities.
              – mgarciaisaia
              yesterday














            up vote
            9
            down vote













            No; see the Rulings below the card:




            6/15/2010 This applies only to casting spells. It does not, for example, change when you may activate abilities that can only be activated “any time you could cast a sorcery”.







            share|improve this answer




















            • Simply put, abilities are not spells. Anything that affects only how spells are cast (timing, cost, etc.) does not change anything about how abilities are activated.
              – Nuclear Wang
              yesterday






            • 1




              @NuclearWang I think that would actually make a decent independent answer.
              – David Z
              yesterday






            • 1




              @DavidZ I disagree for this particular question. The confusion here wasn't whether activating an ability was affected by things that affect spells, but rather about if "any time you can a sorcery" is affected by things that change when you can cast a sorcery.
              – GendoIkari
              yesterday










            • Thanks to both for your comments, but, yeah - it's like @gendolkari says. It's about timing, not about mixing spells with abilities.
              – mgarciaisaia
              yesterday












            up vote
            9
            down vote










            up vote
            9
            down vote









            No; see the Rulings below the card:




            6/15/2010 This applies only to casting spells. It does not, for example, change when you may activate abilities that can only be activated “any time you could cast a sorcery”.







            share|improve this answer












            No; see the Rulings below the card:




            6/15/2010 This applies only to casting spells. It does not, for example, change when you may activate abilities that can only be activated “any time you could cast a sorcery”.








            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered yesterday









            Glorfindel

            7781417




            7781417











            • Simply put, abilities are not spells. Anything that affects only how spells are cast (timing, cost, etc.) does not change anything about how abilities are activated.
              – Nuclear Wang
              yesterday






            • 1




              @NuclearWang I think that would actually make a decent independent answer.
              – David Z
              yesterday






            • 1




              @DavidZ I disagree for this particular question. The confusion here wasn't whether activating an ability was affected by things that affect spells, but rather about if "any time you can a sorcery" is affected by things that change when you can cast a sorcery.
              – GendoIkari
              yesterday










            • Thanks to both for your comments, but, yeah - it's like @gendolkari says. It's about timing, not about mixing spells with abilities.
              – mgarciaisaia
              yesterday
















            • Simply put, abilities are not spells. Anything that affects only how spells are cast (timing, cost, etc.) does not change anything about how abilities are activated.
              – Nuclear Wang
              yesterday






            • 1




              @NuclearWang I think that would actually make a decent independent answer.
              – David Z
              yesterday






            • 1




              @DavidZ I disagree for this particular question. The confusion here wasn't whether activating an ability was affected by things that affect spells, but rather about if "any time you can a sorcery" is affected by things that change when you can cast a sorcery.
              – GendoIkari
              yesterday










            • Thanks to both for your comments, but, yeah - it's like @gendolkari says. It's about timing, not about mixing spells with abilities.
              – mgarciaisaia
              yesterday















            Simply put, abilities are not spells. Anything that affects only how spells are cast (timing, cost, etc.) does not change anything about how abilities are activated.
            – Nuclear Wang
            yesterday




            Simply put, abilities are not spells. Anything that affects only how spells are cast (timing, cost, etc.) does not change anything about how abilities are activated.
            – Nuclear Wang
            yesterday




            1




            1




            @NuclearWang I think that would actually make a decent independent answer.
            – David Z
            yesterday




            @NuclearWang I think that would actually make a decent independent answer.
            – David Z
            yesterday




            1




            1




            @DavidZ I disagree for this particular question. The confusion here wasn't whether activating an ability was affected by things that affect spells, but rather about if "any time you can a sorcery" is affected by things that change when you can cast a sorcery.
            – GendoIkari
            yesterday




            @DavidZ I disagree for this particular question. The confusion here wasn't whether activating an ability was affected by things that affect spells, but rather about if "any time you can a sorcery" is affected by things that change when you can cast a sorcery.
            – GendoIkari
            yesterday












            Thanks to both for your comments, but, yeah - it's like @gendolkari says. It's about timing, not about mixing spells with abilities.
            – mgarciaisaia
            yesterday




            Thanks to both for your comments, but, yeah - it's like @gendolkari says. It's about timing, not about mixing spells with abilities.
            – mgarciaisaia
            yesterday

















             

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