Cast spells as if they have flash - does it affect equipping?
up vote
6
down vote
favorite
I was reading Equipment cards and the timing of their activated ability and wondered about the Equip keyword timing.
Let's say I'm playing Vedalken Orrery (which has, You may cast spells as though they had flash) and have an artifact with Equip. I can now cast sorceries (because they are spells) at any time (because it's "as though they had flash"). Does that mean I can equip at any time?
702.6a: Equip is an activated ability of Equipment cards. “Equip [cost]” means “[Cost]: Attach this permanent to target creature you control. Activate this ability only any time you could cast a sorcery.”
702.8a: Flash is a static ability that functions in any zone from which you could play the card it’s on. “Flash” means “You may play this card any time you could cast an instant.”
magic-the-gathering
add a comment |
up vote
6
down vote
favorite
I was reading Equipment cards and the timing of their activated ability and wondered about the Equip keyword timing.
Let's say I'm playing Vedalken Orrery (which has, You may cast spells as though they had flash) and have an artifact with Equip. I can now cast sorceries (because they are spells) at any time (because it's "as though they had flash"). Does that mean I can equip at any time?
702.6a: Equip is an activated ability of Equipment cards. “Equip [cost]” means “[Cost]: Attach this permanent to target creature you control. Activate this ability only any time you could cast a sorcery.”
702.8a: Flash is a static ability that functions in any zone from which you could play the card it’s on. “Flash” means “You may play this card any time you could cast an instant.”
magic-the-gathering
1
Not sure if this is a duplicate or not... a question asking about Scavenge rather than Equip, but it's the same underlying question: boardgames.stackexchange.com/questions/8491/…
– GendoIkari
yesterday
add a comment |
up vote
6
down vote
favorite
up vote
6
down vote
favorite
I was reading Equipment cards and the timing of their activated ability and wondered about the Equip keyword timing.
Let's say I'm playing Vedalken Orrery (which has, You may cast spells as though they had flash) and have an artifact with Equip. I can now cast sorceries (because they are spells) at any time (because it's "as though they had flash"). Does that mean I can equip at any time?
702.6a: Equip is an activated ability of Equipment cards. “Equip [cost]” means “[Cost]: Attach this permanent to target creature you control. Activate this ability only any time you could cast a sorcery.”
702.8a: Flash is a static ability that functions in any zone from which you could play the card it’s on. “Flash” means “You may play this card any time you could cast an instant.”
magic-the-gathering
I was reading Equipment cards and the timing of their activated ability and wondered about the Equip keyword timing.
Let's say I'm playing Vedalken Orrery (which has, You may cast spells as though they had flash) and have an artifact with Equip. I can now cast sorceries (because they are spells) at any time (because it's "as though they had flash"). Does that mean I can equip at any time?
702.6a: Equip is an activated ability of Equipment cards. “Equip [cost]” means “[Cost]: Attach this permanent to target creature you control. Activate this ability only any time you could cast a sorcery.”
702.8a: Flash is a static ability that functions in any zone from which you could play the card it’s on. “Flash” means “You may play this card any time you could cast an instant.”
magic-the-gathering
magic-the-gathering
edited yesterday
Malco
6,2181151
6,2181151
asked yesterday
mgarciaisaia
2125
2125
1
Not sure if this is a duplicate or not... a question asking about Scavenge rather than Equip, but it's the same underlying question: boardgames.stackexchange.com/questions/8491/…
– GendoIkari
yesterday
add a comment |
1
Not sure if this is a duplicate or not... a question asking about Scavenge rather than Equip, but it's the same underlying question: boardgames.stackexchange.com/questions/8491/…
– GendoIkari
yesterday
1
1
Not sure if this is a duplicate or not... a question asking about Scavenge rather than Equip, but it's the same underlying question: boardgames.stackexchange.com/questions/8491/…
– GendoIkari
yesterday
Not sure if this is a duplicate or not... a question asking about Scavenge rather than Equip, but it's the same underlying question: boardgames.stackexchange.com/questions/8491/…
– GendoIkari
yesterday
add a comment |
2 Answers
2
active
oldest
votes
up vote
10
down vote
accepted
No.
307.5. If a spell, ability, or effect states that a player can do something only “any time they could cast a sorcery,” it means only that the player must have priority, it must be during the main phase of their turn, and the stack must be empty. The player doesn’t need to have a sorcery they could cast. Effects that would preclude that player from casting a spell or casting a sorcery don’t affect the player’s capability to perform that action (unless the action is actually casting a spell or casting a sorcery).
So in other words, "any time you could cast a sorcery" is just short-hand; it doesn't actually mean "casting a sorcery is a thing you can do right now". It means that the timing rules for that ability follow the normal timing rules for casting a sorcery.
add a comment |
up vote
9
down vote
No; see the Rulings below the card:
6/15/2010 This applies only to casting spells. It does not, for example, change when you may activate abilities that can only be activated “any time you could cast a sorcery”.
Simply put, abilities are not spells. Anything that affects only how spells are cast (timing, cost, etc.) does not change anything about how abilities are activated.
– Nuclear Wang
yesterday
1
@NuclearWang I think that would actually make a decent independent answer.
– David Z
yesterday
1
@DavidZ I disagree for this particular question. The confusion here wasn't whether activating an ability was affected by things that affect spells, but rather about if "any time you can a sorcery" is affected by things that change when you can cast a sorcery.
– GendoIkari
yesterday
Thanks to both for your comments, but, yeah - it's like @gendolkari says. It's about timing, not about mixing spells with abilities.
– mgarciaisaia
yesterday
add a comment |
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
10
down vote
accepted
No.
307.5. If a spell, ability, or effect states that a player can do something only “any time they could cast a sorcery,” it means only that the player must have priority, it must be during the main phase of their turn, and the stack must be empty. The player doesn’t need to have a sorcery they could cast. Effects that would preclude that player from casting a spell or casting a sorcery don’t affect the player’s capability to perform that action (unless the action is actually casting a spell or casting a sorcery).
So in other words, "any time you could cast a sorcery" is just short-hand; it doesn't actually mean "casting a sorcery is a thing you can do right now". It means that the timing rules for that ability follow the normal timing rules for casting a sorcery.
add a comment |
up vote
10
down vote
accepted
No.
307.5. If a spell, ability, or effect states that a player can do something only “any time they could cast a sorcery,” it means only that the player must have priority, it must be during the main phase of their turn, and the stack must be empty. The player doesn’t need to have a sorcery they could cast. Effects that would preclude that player from casting a spell or casting a sorcery don’t affect the player’s capability to perform that action (unless the action is actually casting a spell or casting a sorcery).
So in other words, "any time you could cast a sorcery" is just short-hand; it doesn't actually mean "casting a sorcery is a thing you can do right now". It means that the timing rules for that ability follow the normal timing rules for casting a sorcery.
add a comment |
up vote
10
down vote
accepted
up vote
10
down vote
accepted
No.
307.5. If a spell, ability, or effect states that a player can do something only “any time they could cast a sorcery,” it means only that the player must have priority, it must be during the main phase of their turn, and the stack must be empty. The player doesn’t need to have a sorcery they could cast. Effects that would preclude that player from casting a spell or casting a sorcery don’t affect the player’s capability to perform that action (unless the action is actually casting a spell or casting a sorcery).
So in other words, "any time you could cast a sorcery" is just short-hand; it doesn't actually mean "casting a sorcery is a thing you can do right now". It means that the timing rules for that ability follow the normal timing rules for casting a sorcery.
No.
307.5. If a spell, ability, or effect states that a player can do something only “any time they could cast a sorcery,” it means only that the player must have priority, it must be during the main phase of their turn, and the stack must be empty. The player doesn’t need to have a sorcery they could cast. Effects that would preclude that player from casting a spell or casting a sorcery don’t affect the player’s capability to perform that action (unless the action is actually casting a spell or casting a sorcery).
So in other words, "any time you could cast a sorcery" is just short-hand; it doesn't actually mean "casting a sorcery is a thing you can do right now". It means that the timing rules for that ability follow the normal timing rules for casting a sorcery.
answered yesterday
GendoIkari
39.9k386151
39.9k386151
add a comment |
add a comment |
up vote
9
down vote
No; see the Rulings below the card:
6/15/2010 This applies only to casting spells. It does not, for example, change when you may activate abilities that can only be activated “any time you could cast a sorcery”.
Simply put, abilities are not spells. Anything that affects only how spells are cast (timing, cost, etc.) does not change anything about how abilities are activated.
– Nuclear Wang
yesterday
1
@NuclearWang I think that would actually make a decent independent answer.
– David Z
yesterday
1
@DavidZ I disagree for this particular question. The confusion here wasn't whether activating an ability was affected by things that affect spells, but rather about if "any time you can a sorcery" is affected by things that change when you can cast a sorcery.
– GendoIkari
yesterday
Thanks to both for your comments, but, yeah - it's like @gendolkari says. It's about timing, not about mixing spells with abilities.
– mgarciaisaia
yesterday
add a comment |
up vote
9
down vote
No; see the Rulings below the card:
6/15/2010 This applies only to casting spells. It does not, for example, change when you may activate abilities that can only be activated “any time you could cast a sorcery”.
Simply put, abilities are not spells. Anything that affects only how spells are cast (timing, cost, etc.) does not change anything about how abilities are activated.
– Nuclear Wang
yesterday
1
@NuclearWang I think that would actually make a decent independent answer.
– David Z
yesterday
1
@DavidZ I disagree for this particular question. The confusion here wasn't whether activating an ability was affected by things that affect spells, but rather about if "any time you can a sorcery" is affected by things that change when you can cast a sorcery.
– GendoIkari
yesterday
Thanks to both for your comments, but, yeah - it's like @gendolkari says. It's about timing, not about mixing spells with abilities.
– mgarciaisaia
yesterday
add a comment |
up vote
9
down vote
up vote
9
down vote
No; see the Rulings below the card:
6/15/2010 This applies only to casting spells. It does not, for example, change when you may activate abilities that can only be activated “any time you could cast a sorcery”.
No; see the Rulings below the card:
6/15/2010 This applies only to casting spells. It does not, for example, change when you may activate abilities that can only be activated “any time you could cast a sorcery”.
answered yesterday
Glorfindel
7781417
7781417
Simply put, abilities are not spells. Anything that affects only how spells are cast (timing, cost, etc.) does not change anything about how abilities are activated.
– Nuclear Wang
yesterday
1
@NuclearWang I think that would actually make a decent independent answer.
– David Z
yesterday
1
@DavidZ I disagree for this particular question. The confusion here wasn't whether activating an ability was affected by things that affect spells, but rather about if "any time you can a sorcery" is affected by things that change when you can cast a sorcery.
– GendoIkari
yesterday
Thanks to both for your comments, but, yeah - it's like @gendolkari says. It's about timing, not about mixing spells with abilities.
– mgarciaisaia
yesterday
add a comment |
Simply put, abilities are not spells. Anything that affects only how spells are cast (timing, cost, etc.) does not change anything about how abilities are activated.
– Nuclear Wang
yesterday
1
@NuclearWang I think that would actually make a decent independent answer.
– David Z
yesterday
1
@DavidZ I disagree for this particular question. The confusion here wasn't whether activating an ability was affected by things that affect spells, but rather about if "any time you can a sorcery" is affected by things that change when you can cast a sorcery.
– GendoIkari
yesterday
Thanks to both for your comments, but, yeah - it's like @gendolkari says. It's about timing, not about mixing spells with abilities.
– mgarciaisaia
yesterday
Simply put, abilities are not spells. Anything that affects only how spells are cast (timing, cost, etc.) does not change anything about how abilities are activated.
– Nuclear Wang
yesterday
Simply put, abilities are not spells. Anything that affects only how spells are cast (timing, cost, etc.) does not change anything about how abilities are activated.
– Nuclear Wang
yesterday
1
1
@NuclearWang I think that would actually make a decent independent answer.
– David Z
yesterday
@NuclearWang I think that would actually make a decent independent answer.
– David Z
yesterday
1
1
@DavidZ I disagree for this particular question. The confusion here wasn't whether activating an ability was affected by things that affect spells, but rather about if "any time you can a sorcery" is affected by things that change when you can cast a sorcery.
– GendoIkari
yesterday
@DavidZ I disagree for this particular question. The confusion here wasn't whether activating an ability was affected by things that affect spells, but rather about if "any time you can a sorcery" is affected by things that change when you can cast a sorcery.
– GendoIkari
yesterday
Thanks to both for your comments, but, yeah - it's like @gendolkari says. It's about timing, not about mixing spells with abilities.
– mgarciaisaia
yesterday
Thanks to both for your comments, but, yeah - it's like @gendolkari says. It's about timing, not about mixing spells with abilities.
– mgarciaisaia
yesterday
add a comment |
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fboardgames.stackexchange.com%2fquestions%2f43952%2fcast-spells-as-if-they-have-flash-does-it-affect-equipping%23new-answer', 'question_page');
);
Post as a guest
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
1
Not sure if this is a duplicate or not... a question asking about Scavenge rather than Equip, but it's the same underlying question: boardgames.stackexchange.com/questions/8491/…
– GendoIkari
yesterday