Is it possible to possess a non-humanoid creature with a combination of True Polymorph and Magic Jar?

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True polymorph says:




Creature into Creature. If you turn a creature into another kind of creature, the new form can be any kind you choose whose challenge rating is equal to or less than the target’s (or its level, if the target doesn’t have a challenge rating). The target’s game statistics, including mental ability scores, are replaced by the statistics of the new form. It retains its alignment and personality.




I assume it changes the creature's type as well.



Magic jar says:




Your body falls into a catatonic state as your soul leaves it and enters the container you used for the spell's material component. While your soul inhabits the container, you are aware of your surroundings as if you were in the container's space. You can't move or use reactions. The only action you can take is to project your soul up to 100 feet out of the container, either returning to your living body (and ending the spell) or attempting to possess a humanoid's body.




Question:



Is it possible to true polymorph a non-humanoid creature, wait for an hour to make changes permanent (so one doesn't break concentration), use magic jar, possess target's body and then dispel true polymorph with dispel magic thus gaining all the perks of original host's body?






I was shown it might be X-Y Problem and advised to add a little of background information.

As for now my PC has decent mental abilities but his physical attributes leave much to be desired so I was looking for a way to improve them (on par with AC and HP pool) without removing ability to cast spells and leaving his mental attributes untouched. Polymorphing into a dragon is still a thing though it does cap at CR20 Ancient Brass Dragon.








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  • 4




    I removed the apology from the end of your question since I think this is a clear and well-asked question.
    – NathanS
    Sep 6 at 10:09







  • 3




    Related on How does Magic Jar possession actually interact with your stats?
    – NautArch
    Sep 6 at 14:02










  • Is your question specifically about the interaction between these two spells, or would you consider an answer proposing a different way to achieve the same goal valid?
    – inthemanual
    Sep 6 at 21:32










  • @inthemanual It started out as interaction between two spells. I might ask another question about achieving my goal by any other way.
    – AntiDrondert
    Sep 6 at 21:45
















up vote
12
down vote

favorite
2












True polymorph says:




Creature into Creature. If you turn a creature into another kind of creature, the new form can be any kind you choose whose challenge rating is equal to or less than the target’s (or its level, if the target doesn’t have a challenge rating). The target’s game statistics, including mental ability scores, are replaced by the statistics of the new form. It retains its alignment and personality.




I assume it changes the creature's type as well.



Magic jar says:




Your body falls into a catatonic state as your soul leaves it and enters the container you used for the spell's material component. While your soul inhabits the container, you are aware of your surroundings as if you were in the container's space. You can't move or use reactions. The only action you can take is to project your soul up to 100 feet out of the container, either returning to your living body (and ending the spell) or attempting to possess a humanoid's body.




Question:



Is it possible to true polymorph a non-humanoid creature, wait for an hour to make changes permanent (so one doesn't break concentration), use magic jar, possess target's body and then dispel true polymorph with dispel magic thus gaining all the perks of original host's body?






I was shown it might be X-Y Problem and advised to add a little of background information.

As for now my PC has decent mental abilities but his physical attributes leave much to be desired so I was looking for a way to improve them (on par with AC and HP pool) without removing ability to cast spells and leaving his mental attributes untouched. Polymorphing into a dragon is still a thing though it does cap at CR20 Ancient Brass Dragon.








share|improve this question



















  • 4




    I removed the apology from the end of your question since I think this is a clear and well-asked question.
    – NathanS
    Sep 6 at 10:09







  • 3




    Related on How does Magic Jar possession actually interact with your stats?
    – NautArch
    Sep 6 at 14:02










  • Is your question specifically about the interaction between these two spells, or would you consider an answer proposing a different way to achieve the same goal valid?
    – inthemanual
    Sep 6 at 21:32










  • @inthemanual It started out as interaction between two spells. I might ask another question about achieving my goal by any other way.
    – AntiDrondert
    Sep 6 at 21:45












up vote
12
down vote

favorite
2









up vote
12
down vote

favorite
2






2





True polymorph says:




Creature into Creature. If you turn a creature into another kind of creature, the new form can be any kind you choose whose challenge rating is equal to or less than the target’s (or its level, if the target doesn’t have a challenge rating). The target’s game statistics, including mental ability scores, are replaced by the statistics of the new form. It retains its alignment and personality.




I assume it changes the creature's type as well.



Magic jar says:




Your body falls into a catatonic state as your soul leaves it and enters the container you used for the spell's material component. While your soul inhabits the container, you are aware of your surroundings as if you were in the container's space. You can't move or use reactions. The only action you can take is to project your soul up to 100 feet out of the container, either returning to your living body (and ending the spell) or attempting to possess a humanoid's body.




Question:



Is it possible to true polymorph a non-humanoid creature, wait for an hour to make changes permanent (so one doesn't break concentration), use magic jar, possess target's body and then dispel true polymorph with dispel magic thus gaining all the perks of original host's body?






I was shown it might be X-Y Problem and advised to add a little of background information.

As for now my PC has decent mental abilities but his physical attributes leave much to be desired so I was looking for a way to improve them (on par with AC and HP pool) without removing ability to cast spells and leaving his mental attributes untouched. Polymorphing into a dragon is still a thing though it does cap at CR20 Ancient Brass Dragon.








share|improve this question















True polymorph says:




Creature into Creature. If you turn a creature into another kind of creature, the new form can be any kind you choose whose challenge rating is equal to or less than the target’s (or its level, if the target doesn’t have a challenge rating). The target’s game statistics, including mental ability scores, are replaced by the statistics of the new form. It retains its alignment and personality.




I assume it changes the creature's type as well.



Magic jar says:




Your body falls into a catatonic state as your soul leaves it and enters the container you used for the spell's material component. While your soul inhabits the container, you are aware of your surroundings as if you were in the container's space. You can't move or use reactions. The only action you can take is to project your soul up to 100 feet out of the container, either returning to your living body (and ending the spell) or attempting to possess a humanoid's body.




Question:



Is it possible to true polymorph a non-humanoid creature, wait for an hour to make changes permanent (so one doesn't break concentration), use magic jar, possess target's body and then dispel true polymorph with dispel magic thus gaining all the perks of original host's body?






I was shown it might be X-Y Problem and advised to add a little of background information.

As for now my PC has decent mental abilities but his physical attributes leave much to be desired so I was looking for a way to improve them (on par with AC and HP pool) without removing ability to cast spells and leaving his mental attributes untouched. Polymorphing into a dragon is still a thing though it does cap at CR20 Ancient Brass Dragon.





dnd-5e spells polymorph






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edited Sep 6 at 14:24

























asked Sep 6 at 9:40









AntiDrondert

43013




43013







  • 4




    I removed the apology from the end of your question since I think this is a clear and well-asked question.
    – NathanS
    Sep 6 at 10:09







  • 3




    Related on How does Magic Jar possession actually interact with your stats?
    – NautArch
    Sep 6 at 14:02










  • Is your question specifically about the interaction between these two spells, or would you consider an answer proposing a different way to achieve the same goal valid?
    – inthemanual
    Sep 6 at 21:32










  • @inthemanual It started out as interaction between two spells. I might ask another question about achieving my goal by any other way.
    – AntiDrondert
    Sep 6 at 21:45












  • 4




    I removed the apology from the end of your question since I think this is a clear and well-asked question.
    – NathanS
    Sep 6 at 10:09







  • 3




    Related on How does Magic Jar possession actually interact with your stats?
    – NautArch
    Sep 6 at 14:02










  • Is your question specifically about the interaction between these two spells, or would you consider an answer proposing a different way to achieve the same goal valid?
    – inthemanual
    Sep 6 at 21:32










  • @inthemanual It started out as interaction between two spells. I might ask another question about achieving my goal by any other way.
    – AntiDrondert
    Sep 6 at 21:45







4




4




I removed the apology from the end of your question since I think this is a clear and well-asked question.
– NathanS
Sep 6 at 10:09





I removed the apology from the end of your question since I think this is a clear and well-asked question.
– NathanS
Sep 6 at 10:09





3




3




Related on How does Magic Jar possession actually interact with your stats?
– NautArch
Sep 6 at 14:02




Related on How does Magic Jar possession actually interact with your stats?
– NautArch
Sep 6 at 14:02












Is your question specifically about the interaction between these two spells, or would you consider an answer proposing a different way to achieve the same goal valid?
– inthemanual
Sep 6 at 21:32




Is your question specifically about the interaction between these two spells, or would you consider an answer proposing a different way to achieve the same goal valid?
– inthemanual
Sep 6 at 21:32












@inthemanual It started out as interaction between two spells. I might ask another question about achieving my goal by any other way.
– AntiDrondert
Sep 6 at 21:45




@inthemanual It started out as interaction between two spells. I might ask another question about achieving my goal by any other way.
– AntiDrondert
Sep 6 at 21:45










4 Answers
4






active

oldest

votes

















up vote
15
down vote













This would not work.



Unfortunately, although everything leading up to it works, including dispelling true polymorph, once your have dispelled the polymorphed creature back into it's original form, it is no longer a valid target for magic jar, and thus the spell would end.



This sage advice tweet from Jeremy Crawford suggests as much:




In #DnD, the exceptional trumps the general. (No longer being a valid target trumps condition carryover.)




The same reasoning is used for this answer to a similar question about targets of spells changing from valid to invalid after being cast.






share|improve this answer





























    up vote
    8
    down vote













    This works



    While we've had Jeremy Crawford, lead designer, rule on dominate beast, that case is different as the effect is also tethered to the creature type (emphasis mine)




    While the beast is charmed, you have a telepathic link with it as long as the two of you are on the same plane of existence...




    In the case of magic jar, the initial possession requires a humanoid target, but the following effect only specifies creature (emphasis mine):




    Once you possess a creature's body, you control it. Your game statistics are replaced by the statistics of the creature...



    Meanwhile, the possessed creature's soul...




    This is also somewhat reinforced by Jeremy Crawford's ruling on Charm Person:




    There's no rule governing what happens when a valid spell target temporarily becomes an invalid target. A good rule of thumb is that the spell is suppressed while the target is invalid




    Clearly we have no specific rules clarification and need to determine whether a target is valid to use Crawford's rule of thumb here. The target for the activation of magic jar's possession is a humanoid but once the target is possessed the language used is "creature." As long as the target is a creature, the remainder of the effects are sustained as humanoid is no longer a requirement for target validity.




    Credit to Tim Grant originally for his answer on a similar question.






    share|improve this answer






















    • Comments are not for extended discussion; this conversation has been moved to chat.
      – mxyzplk♦
      Sep 7 at 12:08

















    up vote
    3
    down vote













    Ask your DM



    There is enough ambiguity in the rules and in the tweets by Crawford cited in the answers by David Coffron and NathanS that this will mostly be left up to the DM to determine if it's reasonable.






    share|improve this answer





























      up vote
      0
      down vote













      Yes, but remember Magic Jar can be dispelled too.



      Magic Jar says it ends when dispelled:




      Duration: until dispelled




      Dispel magic only automatically dispels level 3 or lower spells, but there's a chance you dispel higher level magics (or use higher spell slots, but I digress).



      True polymorph - level 9 spell

      Magic Jar - level 6 spell



      So, you could try it, and hope you only dispel the polymorph and not the magic jar, but polymorph will be more difficult to dispel (Your DM might be nice and allow you to try to target just the polymorph spell).



      Even if you get yourself into this somewhat precarious situation, a dispel effect would unravel the magic jar.



      Magic Jar would give you a pretty sad ending:




      If the container is destroyed or the spell ends, your soul immediately
      returns to your body. If your body is more than 100 feet away from you
      or if your body is dead when you attempt to return to it, you die. If
      another creature's soul is in the container when it is destroyed, the
      creature's soul returns to its body if the body is alive and within
      100 feet. Otherwise, that creature dies.



      When the spell ends, the container is destroyed.







      share|improve this answer




















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        4 Answers
        4






        active

        oldest

        votes








        4 Answers
        4






        active

        oldest

        votes









        active

        oldest

        votes






        active

        oldest

        votes








        up vote
        15
        down vote













        This would not work.



        Unfortunately, although everything leading up to it works, including dispelling true polymorph, once your have dispelled the polymorphed creature back into it's original form, it is no longer a valid target for magic jar, and thus the spell would end.



        This sage advice tweet from Jeremy Crawford suggests as much:




        In #DnD, the exceptional trumps the general. (No longer being a valid target trumps condition carryover.)




        The same reasoning is used for this answer to a similar question about targets of spells changing from valid to invalid after being cast.






        share|improve this answer


























          up vote
          15
          down vote













          This would not work.



          Unfortunately, although everything leading up to it works, including dispelling true polymorph, once your have dispelled the polymorphed creature back into it's original form, it is no longer a valid target for magic jar, and thus the spell would end.



          This sage advice tweet from Jeremy Crawford suggests as much:




          In #DnD, the exceptional trumps the general. (No longer being a valid target trumps condition carryover.)




          The same reasoning is used for this answer to a similar question about targets of spells changing from valid to invalid after being cast.






          share|improve this answer
























            up vote
            15
            down vote










            up vote
            15
            down vote









            This would not work.



            Unfortunately, although everything leading up to it works, including dispelling true polymorph, once your have dispelled the polymorphed creature back into it's original form, it is no longer a valid target for magic jar, and thus the spell would end.



            This sage advice tweet from Jeremy Crawford suggests as much:




            In #DnD, the exceptional trumps the general. (No longer being a valid target trumps condition carryover.)




            The same reasoning is used for this answer to a similar question about targets of spells changing from valid to invalid after being cast.






            share|improve this answer














            This would not work.



            Unfortunately, although everything leading up to it works, including dispelling true polymorph, once your have dispelled the polymorphed creature back into it's original form, it is no longer a valid target for magic jar, and thus the spell would end.



            This sage advice tweet from Jeremy Crawford suggests as much:




            In #DnD, the exceptional trumps the general. (No longer being a valid target trumps condition carryover.)




            The same reasoning is used for this answer to a similar question about targets of spells changing from valid to invalid after being cast.







            share|improve this answer














            share|improve this answer



            share|improve this answer








            edited Sep 6 at 10:56









            David Coffron

            25.5k287177




            25.5k287177










            answered Sep 6 at 10:06









            NathanS

            15.7k370170




            15.7k370170






















                up vote
                8
                down vote













                This works



                While we've had Jeremy Crawford, lead designer, rule on dominate beast, that case is different as the effect is also tethered to the creature type (emphasis mine)




                While the beast is charmed, you have a telepathic link with it as long as the two of you are on the same plane of existence...




                In the case of magic jar, the initial possession requires a humanoid target, but the following effect only specifies creature (emphasis mine):




                Once you possess a creature's body, you control it. Your game statistics are replaced by the statistics of the creature...



                Meanwhile, the possessed creature's soul...




                This is also somewhat reinforced by Jeremy Crawford's ruling on Charm Person:




                There's no rule governing what happens when a valid spell target temporarily becomes an invalid target. A good rule of thumb is that the spell is suppressed while the target is invalid




                Clearly we have no specific rules clarification and need to determine whether a target is valid to use Crawford's rule of thumb here. The target for the activation of magic jar's possession is a humanoid but once the target is possessed the language used is "creature." As long as the target is a creature, the remainder of the effects are sustained as humanoid is no longer a requirement for target validity.




                Credit to Tim Grant originally for his answer on a similar question.






                share|improve this answer






















                • Comments are not for extended discussion; this conversation has been moved to chat.
                  – mxyzplk♦
                  Sep 7 at 12:08














                up vote
                8
                down vote













                This works



                While we've had Jeremy Crawford, lead designer, rule on dominate beast, that case is different as the effect is also tethered to the creature type (emphasis mine)




                While the beast is charmed, you have a telepathic link with it as long as the two of you are on the same plane of existence...




                In the case of magic jar, the initial possession requires a humanoid target, but the following effect only specifies creature (emphasis mine):




                Once you possess a creature's body, you control it. Your game statistics are replaced by the statistics of the creature...



                Meanwhile, the possessed creature's soul...




                This is also somewhat reinforced by Jeremy Crawford's ruling on Charm Person:




                There's no rule governing what happens when a valid spell target temporarily becomes an invalid target. A good rule of thumb is that the spell is suppressed while the target is invalid




                Clearly we have no specific rules clarification and need to determine whether a target is valid to use Crawford's rule of thumb here. The target for the activation of magic jar's possession is a humanoid but once the target is possessed the language used is "creature." As long as the target is a creature, the remainder of the effects are sustained as humanoid is no longer a requirement for target validity.




                Credit to Tim Grant originally for his answer on a similar question.






                share|improve this answer






















                • Comments are not for extended discussion; this conversation has been moved to chat.
                  – mxyzplk♦
                  Sep 7 at 12:08












                up vote
                8
                down vote










                up vote
                8
                down vote









                This works



                While we've had Jeremy Crawford, lead designer, rule on dominate beast, that case is different as the effect is also tethered to the creature type (emphasis mine)




                While the beast is charmed, you have a telepathic link with it as long as the two of you are on the same plane of existence...




                In the case of magic jar, the initial possession requires a humanoid target, but the following effect only specifies creature (emphasis mine):




                Once you possess a creature's body, you control it. Your game statistics are replaced by the statistics of the creature...



                Meanwhile, the possessed creature's soul...




                This is also somewhat reinforced by Jeremy Crawford's ruling on Charm Person:




                There's no rule governing what happens when a valid spell target temporarily becomes an invalid target. A good rule of thumb is that the spell is suppressed while the target is invalid




                Clearly we have no specific rules clarification and need to determine whether a target is valid to use Crawford's rule of thumb here. The target for the activation of magic jar's possession is a humanoid but once the target is possessed the language used is "creature." As long as the target is a creature, the remainder of the effects are sustained as humanoid is no longer a requirement for target validity.




                Credit to Tim Grant originally for his answer on a similar question.






                share|improve this answer














                This works



                While we've had Jeremy Crawford, lead designer, rule on dominate beast, that case is different as the effect is also tethered to the creature type (emphasis mine)




                While the beast is charmed, you have a telepathic link with it as long as the two of you are on the same plane of existence...




                In the case of magic jar, the initial possession requires a humanoid target, but the following effect only specifies creature (emphasis mine):




                Once you possess a creature's body, you control it. Your game statistics are replaced by the statistics of the creature...



                Meanwhile, the possessed creature's soul...




                This is also somewhat reinforced by Jeremy Crawford's ruling on Charm Person:




                There's no rule governing what happens when a valid spell target temporarily becomes an invalid target. A good rule of thumb is that the spell is suppressed while the target is invalid




                Clearly we have no specific rules clarification and need to determine whether a target is valid to use Crawford's rule of thumb here. The target for the activation of magic jar's possession is a humanoid but once the target is possessed the language used is "creature." As long as the target is a creature, the remainder of the effects are sustained as humanoid is no longer a requirement for target validity.




                Credit to Tim Grant originally for his answer on a similar question.







                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited Sep 6 at 21:01









                Rubiksmoose

                37.7k5189290




                37.7k5189290










                answered Sep 6 at 10:49









                David Coffron

                25.5k287177




                25.5k287177











                • Comments are not for extended discussion; this conversation has been moved to chat.
                  – mxyzplk♦
                  Sep 7 at 12:08
















                • Comments are not for extended discussion; this conversation has been moved to chat.
                  – mxyzplk♦
                  Sep 7 at 12:08















                Comments are not for extended discussion; this conversation has been moved to chat.
                – mxyzplk♦
                Sep 7 at 12:08




                Comments are not for extended discussion; this conversation has been moved to chat.
                – mxyzplk♦
                Sep 7 at 12:08










                up vote
                3
                down vote













                Ask your DM



                There is enough ambiguity in the rules and in the tweets by Crawford cited in the answers by David Coffron and NathanS that this will mostly be left up to the DM to determine if it's reasonable.






                share|improve this answer


























                  up vote
                  3
                  down vote













                  Ask your DM



                  There is enough ambiguity in the rules and in the tweets by Crawford cited in the answers by David Coffron and NathanS that this will mostly be left up to the DM to determine if it's reasonable.






                  share|improve this answer
























                    up vote
                    3
                    down vote










                    up vote
                    3
                    down vote









                    Ask your DM



                    There is enough ambiguity in the rules and in the tweets by Crawford cited in the answers by David Coffron and NathanS that this will mostly be left up to the DM to determine if it's reasonable.






                    share|improve this answer














                    Ask your DM



                    There is enough ambiguity in the rules and in the tweets by Crawford cited in the answers by David Coffron and NathanS that this will mostly be left up to the DM to determine if it's reasonable.







                    share|improve this answer














                    share|improve this answer



                    share|improve this answer








                    edited Sep 7 at 17:27









                    V2Blast

                    14.6k23596




                    14.6k23596










                    answered Sep 6 at 13:39









                    NautArch

                    44.5k6160307




                    44.5k6160307




















                        up vote
                        0
                        down vote













                        Yes, but remember Magic Jar can be dispelled too.



                        Magic Jar says it ends when dispelled:




                        Duration: until dispelled




                        Dispel magic only automatically dispels level 3 or lower spells, but there's a chance you dispel higher level magics (or use higher spell slots, but I digress).



                        True polymorph - level 9 spell

                        Magic Jar - level 6 spell



                        So, you could try it, and hope you only dispel the polymorph and not the magic jar, but polymorph will be more difficult to dispel (Your DM might be nice and allow you to try to target just the polymorph spell).



                        Even if you get yourself into this somewhat precarious situation, a dispel effect would unravel the magic jar.



                        Magic Jar would give you a pretty sad ending:




                        If the container is destroyed or the spell ends, your soul immediately
                        returns to your body. If your body is more than 100 feet away from you
                        or if your body is dead when you attempt to return to it, you die. If
                        another creature's soul is in the container when it is destroyed, the
                        creature's soul returns to its body if the body is alive and within
                        100 feet. Otherwise, that creature dies.



                        When the spell ends, the container is destroyed.







                        share|improve this answer
























                          up vote
                          0
                          down vote













                          Yes, but remember Magic Jar can be dispelled too.



                          Magic Jar says it ends when dispelled:




                          Duration: until dispelled




                          Dispel magic only automatically dispels level 3 or lower spells, but there's a chance you dispel higher level magics (or use higher spell slots, but I digress).



                          True polymorph - level 9 spell

                          Magic Jar - level 6 spell



                          So, you could try it, and hope you only dispel the polymorph and not the magic jar, but polymorph will be more difficult to dispel (Your DM might be nice and allow you to try to target just the polymorph spell).



                          Even if you get yourself into this somewhat precarious situation, a dispel effect would unravel the magic jar.



                          Magic Jar would give you a pretty sad ending:




                          If the container is destroyed or the spell ends, your soul immediately
                          returns to your body. If your body is more than 100 feet away from you
                          or if your body is dead when you attempt to return to it, you die. If
                          another creature's soul is in the container when it is destroyed, the
                          creature's soul returns to its body if the body is alive and within
                          100 feet. Otherwise, that creature dies.



                          When the spell ends, the container is destroyed.







                          share|improve this answer






















                            up vote
                            0
                            down vote










                            up vote
                            0
                            down vote









                            Yes, but remember Magic Jar can be dispelled too.



                            Magic Jar says it ends when dispelled:




                            Duration: until dispelled




                            Dispel magic only automatically dispels level 3 or lower spells, but there's a chance you dispel higher level magics (or use higher spell slots, but I digress).



                            True polymorph - level 9 spell

                            Magic Jar - level 6 spell



                            So, you could try it, and hope you only dispel the polymorph and not the magic jar, but polymorph will be more difficult to dispel (Your DM might be nice and allow you to try to target just the polymorph spell).



                            Even if you get yourself into this somewhat precarious situation, a dispel effect would unravel the magic jar.



                            Magic Jar would give you a pretty sad ending:




                            If the container is destroyed or the spell ends, your soul immediately
                            returns to your body. If your body is more than 100 feet away from you
                            or if your body is dead when you attempt to return to it, you die. If
                            another creature's soul is in the container when it is destroyed, the
                            creature's soul returns to its body if the body is alive and within
                            100 feet. Otherwise, that creature dies.



                            When the spell ends, the container is destroyed.







                            share|improve this answer












                            Yes, but remember Magic Jar can be dispelled too.



                            Magic Jar says it ends when dispelled:




                            Duration: until dispelled




                            Dispel magic only automatically dispels level 3 or lower spells, but there's a chance you dispel higher level magics (or use higher spell slots, but I digress).



                            True polymorph - level 9 spell

                            Magic Jar - level 6 spell



                            So, you could try it, and hope you only dispel the polymorph and not the magic jar, but polymorph will be more difficult to dispel (Your DM might be nice and allow you to try to target just the polymorph spell).



                            Even if you get yourself into this somewhat precarious situation, a dispel effect would unravel the magic jar.



                            Magic Jar would give you a pretty sad ending:




                            If the container is destroyed or the spell ends, your soul immediately
                            returns to your body. If your body is more than 100 feet away from you
                            or if your body is dead when you attempt to return to it, you die. If
                            another creature's soul is in the container when it is destroyed, the
                            creature's soul returns to its body if the body is alive and within
                            100 feet. Otherwise, that creature dies.



                            When the spell ends, the container is destroyed.








                            share|improve this answer












                            share|improve this answer



                            share|improve this answer










                            answered Sep 17 at 3:51









                            General Anders

                            1,189215




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